In the original game, there were a few areas that, while impressive, caused a brief spike in difficulty. ![]() The bonus areas are especially rewarding, as they are where the game’s true challenge lies. Even better, no one level is a straight shot to the end, with many branching paths that lead to secrets and bonus areas. The environment will bend and curve as you move through it, thus giving off the feeling of it being more than just a single path you must follow. Most levels consist of moving along a 2D path in hopes of finding the exit, but the world is anything but flat. However, with this simple pattern Sega has made a selection of some of the finest levels in all of platforming. After that, the game starts to constantly throw new surprises at you.Īfter that first level, the game sets into the same pattern of the first game, which involves you moving from world to world collecting gems. It’s a subtle moment, but it does set it up that this game is not afraid to change things. At the end of the level, you’ll arrive at the castle gate, which is when the game shifts into a 3D platformer, if only for bit. However, there’s a great moment at the end of the game’s first level that makes this clear that that is very much not the case. However, given the fact that this is a remake of a game from 1990 and that the story doesn’t really matter, I’d say let it pass. In order to collect the 7 Rainbow Gems, Mickey must traverse 5 different worlds and each of the Masters of Illusion–that’s where the game begins.Īs a game, Castle of Illusion starts off looking like just another cheap remake. Some might even object to the damsel in distress setup. As far as stories go, you can’t get much more generic and cliched. In order to save her, Mickey must travel to the titular Castle of Illusion and collect the 7 Rainbow Gems to gain access to Mizrabel’s tower so that he may defeat her. Just like the Genesis classic, Castle of Illusion starts off with Mickey out on a date with Minnie when suddenly an evil witch named Mizrabel (who very closely resembles Queen Grimhilde from Snow White and the Seven Dwarfs) appears and kidnaps Minnie in hopes of stealing her beauty and youth. Well, mostly. One thing that is copy-pasted is its story and framework. It’s nice to know that Sega realized this, because the Castle of Illusion remake is most assuredly not just a copy-paste job. It’s easy enough to almost make a man cynical. ![]() ![]() ![]() Just take some beloved game from the 80s and 90s, give it a fresh coat of paint, and then kick out the door for easy nostalgia-fuel dollars. This can make it pretty easy for a company to make an easy buck. We all like to think back on the games of yesteryear that we played when were just kids and long for something like that nowadays. Nostalgia is a pretty powerful force, especially when it comes to games.
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